General
- Fixed a crash during the Viaduct Junction siege
- Fixed a rare bug which caused the generator capacity remain full, even if no traps are installed
- Fixed the perks not applying correctly after a map change.
- Harker can no longer be selected at the bossfight, and the minions won't try to attack him.
- Fixed the gargoyle's jumping attack
- The game no longer forgets the powerup combo after map change.
- Summoned chimeras now correctly die after the skill's duration is over. Sadly.
- The Plague scenario condition is no longer applied, if you are under 25% hitpoints.
- Fixed a bug which prevented the duration extending skills to work correctly on mechanical's minions.
- Fixed the perks not applying correctly after a map change.
- Fixed a bug which caused the character move, instead of attacking, when clicking on an enemy, who had an impassable terrain behind it
- Fixed the Doomsday Automaton's model, it no longer has a graphic glitch.
- Faded objects are no longer becoming gray.
- Fixed a bug which prevented the chest to be opened using a melee attack.
- Engineer's mines should now properly work.
Multiplayer:
- Katarina now respawns correctly.
- Fixed a bug which made the monsters unattackable.
- TD no longer crashes when a client tries to deploy a trap.
- Fixed a crash when the client tried to save during a bossfight, or a special script, when it should not save.
- Fixed a graphical bug when using elevators.