- Disabled invalid collision object in Mad Hatter level, which was preventing some people from crossing the river
- Fixed 'secure area' bug with Gotham Bridge.
- Fix for Deadshot quest not completing properly.
- Fixed Black Mask drug stash/chapter mixup that would lock away some drug canisters.
- Added the ability to run NVidia Benchmark feature from Options Menu.
- Fixed a crash at the end of Deadshot.
- Issues with MyAlibi should be fixed.
- Fixed Bird thugs not spawning.
- Fixed Fatal Error on Press Start screen.
- Fixed bug making it impossible to grapple in bridge
- Fixed sequencer not working properly in Gordon’s office.
- Fixed elevator that couldn’t be boosted in Bridge.
- Fixed issue with elevator not going back to the correct position in Sewers.
- Numerous other more minor fixes.
- Implemented Benchmark feature for optimizing graphical settings.
- Fix issue where saving the game could stomp on other save data
- Added additional code to prevent ‘infinite falling’ states.
- Fixed an issue where players would be unable to grapple if they missed the helicopter in the Royal Hotel.
- Fix for Bane not spawning again in FFC at start of the Prison level
- Fixed the Bird side mission not starting properly
- Immediately acquiring concussion detonator after using batwing now saves objective when fast traveling later
- Added fix for not being able to get 100% because the Concept Art is measured out of 120 instead of the correct value of 80
- Fixed another ‘infinite falling’ issue in GCPD
- Fixed missing objective for Lacey Towers in certain scenarios
- Fix for the player being locked behind a door by AI vs AI (user was stuck in Industrial District Enigma Tower)