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F1 2013

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Off. Website:
www.formula1-game.com
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Racing
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Patch 15/11/2013

Author: Administrator Date: 25.08.15 System:

Major Fixes

Multiplayer

  • When creating a game, there is now an added option in the race settings: “Downloadable Content Tracks “On / Off”. If you turn this to ‘Off’ any players who don’t have DLC installed will be able to find & join your game – that means opening up the ability for Classic/DLC players to play against standard edition players.
  • Improved AI replication on high latency / low bandwidth connections in Online Custom Races.

Equal car performance online

  • Fixed a couple of issues related to car wheel positions which were making some cars quicker than others when equal performance was in use. 

Artificial Intelligence

  • AI no longer pit immediately after a safety car

Mid Session Save

  • Fixed a bug which prevented car setups from being loaded correctly when a Mid Session Save is created while on track in a Practice session.
  • Fixed an issue in Career which would cause a perpetual load when resuming a Mid Session Save after accepting a mid season contract.
  • Also fixed instances of incorrect track initialisation and race logic.  AI cars will also no longer pit to change tyres when re-loading from a Mid Session Save.

Factual Accuracy

  • Updated the Tyre compound choice for Korea, Japan & India, USA and Brazil to reflect the 2013 season.

Audio

  • Changes to audio mix volumes while on track.
  • Audio Memory changes, so there should be no audio dropout after longer durations of play / sitting on the pause menu.
  • Updated collision audio, and fixed some cases of audio drop out.

 

Minor Fixes

  • Added functionality to view gamer card / profile on results screens.
  • The race director will now be available in co-op if the one player retires from the season in qualification or practice.
  • Fixed a network issue where AI would not receive penalties correctly at the end of a race.
  • Fixed an occasion where AI cars could exit their box into the pit lane too fast.
  • Turning collisions off will now also disable the safety car.
  • Changed the car lighting on Yas Marina during the night.
  • Fixed a crash relating to a vote to end a session with players that have joined in progress.
  • Multiplayer ghosting issues fixed.
  • McLaren Cockpit view texture update.
  • Updated collision boxes on the Williams FW14B & the Ferrari F92A.
  • Resolved an issue in Split Screen where the player ones camera could slightly flicker.
  • Resolved an issue where the skipping to day 2 of the Young Drivers Test would make the day 1 hairpin test very difficult to complete.
  • Fixed some instances of the auto drive not releasing the Ferrari 312T2 correctly.
  • Removed Tweak in from the Fanatec Clubsport wheel, updated the Logitech Wingman Formula GP Wheel action map.
  • AI braking distances have been improved into turn 1 at Malaysia
  • Corrected Professional and Expert AI difficulty levels on Sakhir (Bahrain) & Monza.  (They were the wrong way around so Professional was Expert and vice versa).
  • Force feedback settings have been tweaked to remedy the mid corner ‘dropout’ that some players were reporting.
  • Fixed some instances where the player could corner cut on certain corners on Monza and Singapore.
  • Lowered the Silverstone pit lane speed limit.
  • Added a DRS Bleep sound to inform the player via audio that the DRS is available.
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