1.015
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- now stop controller rumble if paused
- fixed controller rumble when turning off screen shake (Castruccio)
- now reducing power load and increasing durability are toggles instead of one time things
- decreased durability mult modifier per level from 0.0333 to 0.02
- increased difficulty of higher difficulty levels
- increased difficulty of higher difficulty levels even more in expansion (IotA)
- now show and enforce level of chips so you don't accidentally create a component that you can no longer use (IotA)
- fixed sensor overlord range confusion and price (Tuidjy)
- now defenders of destroyed planets don't disappear immediately (unless last planet) (Draciel)
- fixed demands from players (Foxstab/homyak555)
- changed max number of sounds on OSX to 64 which fixes AL_INVALID_OPERATION errors when lots of sounds are being played
- each race should no longer send more than 1 bounty hunter after the player(s) at a time
- fixed uses less energy modifiers getting put on cloaking devices (Tuidjy) (IotA)
- freeze weapons that don't do damage should no longer get damage bonuses (Tuidjy) (IotA)
- special weapons should no longer get damage bonuses (Cardinal Ape) (IotA)
- stasis field and gravity well generator now have value
- increased damage control effectiveness by 60%
- changed chips to use computer model in space (Valgor) (IotA)
- added Scavenger Operative achievement (Valgor) (IotA)
- added a controller rumble option (Castruccio)
- now reset joystick option resets mouse move and enable options also (Castruccio)
- added a message when resurrect race quest goes wrong (Tuidjy) (IotA)
- no longer add race name to Resurrect Race quest announcement (IotA)
- now Ascarid and Peacekeeper missiles have effect/sound when they change (IotA)
- added more Ancients dialog (IotA)
- fixed some of the ancient races using the wrong description (Tuidjy) (IotA)
- now dpad names should show up on use slots (Castuccio)
- minor improvements to the UI
- added some more scavenger dialog (IotA)
- rewrote bare bones description a little (Valgor) (IotA)
- changed "ship corpses" to "ship wrecks" in scavenger description (Valgor) (IotA)
- fixed structure/armor plating % issue on mechanic bonus skill (Evan)
- fixed human demand text
- fixed a Drox capitalize issue in the Hezog race description. (ScrObot) (IotA)
- fixed some Hezog misspellings (Tuidjy) (IotA)