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Drox Operative

Also known as:
Developer:
Soldak Entertainment
Publisher:
Soldak Entertainment
Release date:
Off. Website:
http://www.soldak.com/
Genre:
RPG
System:
Language:
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patch 1.016

Author: Administrator Date: 25.08.15 System:

1.016
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  • can now pay Scavengers to scavenge a specific component type for you (partial custom order) (IotA)
  • fixed a crash when dying from grey goo and having an escape pod (CaptainWinky)
  • now planets can build a ship to transfer to another planet
  • active engine components now have value (Tuidjy)
  • decreased monster station min level from 15 to 5 (IotA)
  • race ships now get bonuses in higher difficulties
  • fixed Karma quests being hidden after announcing (Tuidjy) (IotA)
  • fixed a problem with rebel ships not being neutral
  • fixed attack bonus on stealth components (Tuidjy)
  • made ancient race ships tougher (Tuidjy) (IotA)
  • fixed scavengers using wrong model for derelict ships (Valgor) (IotA)
  • added bare bones and no life to Options Key (Valgor) (IotA)
  • fixed scavenger rebel icon (IotA)
  • added some text to marine description about 3 to 5 times more loot (IotA)
  • changed PROTOCOL_VERSION to 19
  • increased monster station quests a little (IotA)
  • changed ui_compareItemPriceForBetterThan to default to off
  • split bonus skills out into individual skills (Valgor)
  • rescue quests now get labelled currently as ship destroyed when ship that needs rescuing is destroyed (Roswitha)
  • added ui_eventTextAlpha so that event text can be made more translucent (only available from console) (ScrObot)
  • added more ancient race dialog (IotA)
  • ancient freighters, cruise liners, and colony ships now use different models (Tuidjy) (IotA)\
  • using a consumable directly on a race ship now counts as a donation relation wise (Tuidjy)
  • rewrote the Ascarid description a little (Valgor) (IotA)
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