1.017
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- races can now build stations near starlane/wormholes (IotA)
- now quests give extra credits, xp, and relations boosts the more systems away the goal is from the originator
- fixed secondary item text not following your price comparison choice (Steve)
- fixed auto equip not following your price comparison choice
- fixed scavenger custom order or things like energy leechers (Tuidjy)
- fixed giving alliance/war Drox rewards more than once (CaptainWinky) (IotA)
- nearby stations now count as guards for planets (IotA)
- increased BaseThrust from 50 to 55
- fixed a few problems when transferring a quest when a planet is destroyed (Cockbite)
- now cap scavenged components to 5 levels above planet level
- fixed a couple issues with marine levels (Tuidjy) (IotA)
- increased scavenge cost by 25%
- changed PROTOCOL_VERSION to 20
- fixed a problem where some races were getting marked as eliminated sometimes when player won the game (IotA)
- race ships now use a better approximation of hull and engine values so a destroyed engine or a better researched engine make a difference
- made galaxy selection UI widget larger (IotA)
- fixed a crash when you have a drop down box selected and use the debug console command reloadmenus
- reworked the extended characters in font so they all match correctly
- reworked lose game menu to look better
- added ancient specific explosion to ancient ships (IotA)
- can no longer drop marines that are current boarding another ship (wrestless) (IotA)
- added some text to galaxy highlight to explain a little about what the persistent galaxy stuff does (Steve) (IotA)
- fixed a mutiny quest typo (Yindo)
- fixed some MIRV capitalization issues (Valgor) (IotA)
- reworded some galaxy selection stuff to make a little more clear (IotA)
- fixed no orders to start a war text (Steve) (IotA)
- improved can't board warning (wrestless) (IotA)