Version 4.003 - #3P
Changes for 4.003
-Scripted AI would crash on game restarts
-Orbital Units were gaining an additional range point on launch
-Units were able to dive and rise inside a host
-Unit DB Versions not properly saved
-Nested stacking could be exploited in tree view
-Default Sort and Processing Pauses were not being saved to user prefs in game
-Remove Crash Case on Deleting order in production alert check
-Quick Order Points Manual Mode was not displaying leg-lengths