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Germany at War: Barbarossa 1941

Also known as:
Developer:
Phobetor
Publisher:
Matrix Games
Release date:
25.07.2013
Off. Website:
Genre:
Strategy
System:
Language:
Your rating: None Average: 6.7 (6 votes)
 

Patch 1.05

Author: Administrator Date: 25.08.15 System:

Added
• Display for rail transport line and obstacles that hinder it if a unit can be transported
• German manual
• Multiplayer map Smolensk 1941

Changed
• Difficulty setting 'very hard' -50 resources for the AI
• Button text and title in HQ for attaching units (German language)
• German name of support units is now 'Unterstützungsverband' or short 'USV'

Fixed
• Rail movement did not work
• Several deployment issues:
• AI did not deploy on hexes that were hidden in FOW
• AI was able to deploy units onto river/sea hexes, which cannot move onto these
• AI was able to deploy units onto mountain hexes, which cannot move onto mountains
• User was able to deploy units onto mountain hexes, which cannot move onto mountains
• Crash in the combat protocol due to insufficient memory
• Possible moves of an attacking unit did not update after an enemy was destroyed
• Restarting a campaign scenario with pending units adds them again (von altair)
• Several typos in German texts

Single maps
• Zitadelle
Fixed: Missing image in German Husky message

Operation Barbarossa
• Vyazma:
Added: Deploy hexes south of Smolensk
Fixed: Objective in scenario Vyazma could lead to crash if German language was turned on (IronCross)

• Volokolamsk:
Added: Deploy hexes in the south

Multiplayer
• Zitadelle
Changed: Removed old timeline for Germany and changed victory conditions
Added: After 20 turns it ends as draw

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