Changes and Improvements:
Added 2 New Encounters for the basement/dungeon levels. One is a tribute to an old D & D dungeon nemesis and the other tips its hat to a famous B.P.R.D. agent…no not the big red guy.
The item numbers on the right side of the item tray now turn green when you have an item that can be used during a challenge but that tab has not been selected.
Horror challenges now only happen once for each specific named encounter. i.e. if you have seen the zombies random encounter you don’t get the horror challenge again if you happen to bump into more zombies later on
The frequency of random encounters has been decreased further
The intensity of health loss and sanity loss cards has been toned down significantly to reduce the chance of large number penalties in a single failed encounter if you are at moderate or less health or sanity points. i.e. the more severe algorithm operates when you have high health and sanity points