New features
- Equipment worn on the body only weighs half
- Autocombat asks whether magic is to be used
- Skip character with Space Key in combat
- Vitality and Astral Energy regeneration on sea journeys
New Content
- Mini event "Old Keep" in Thorwal
- Phexcaer: Quests "Temple of the Golden One" and "Ektor Gremob" completed and extended
- Phexcaer: New Dialogue "Blacksmith Alrik Derondan" (mix-up) added
- Phexcaer: Quest Alrik Derondan completed
- Phexcaer: Dialogue "Practice" completed
- Phexcaer: Dialogue "Quack" completed
- Phexcaer: Dialogue "Gambler's Den" completed and extended
- Phexcaer: Dialogue "Golden Puddles Brothel" completed and extended
- Phexcaer: Dialogue "The Archivist" completed and extended
- Phexcaer: Dialogue "A Wagoner" completed and extended
- Efferdun: New mini event "Imman man"
- Nordvest: Text for castle added
- Rovamund: New quest "Kidnapping"
- Guddasunden: New quest "Occupied barn"
- New Random Event: A silverling by the harbor
- New Random Event: "Borbarads Witnesses"
- New Random Event: A Villain
- New Random Event: Tame a beaver
- New Random Event: Burning
- New Random Event: Elf conversation in the camp
- DLC For the Gods Baerhag: Additional event "Bandits" enroute to Orkhun added
- DLC For the Gods: Follow-up event, if Yussuf stays alive
Mods integrated to main game
- Magic herb pouch (Stores herbs)
- Shipyard Thorwal
- The 13 Doxologies of the Nameless One (A dangerous book to read, which can be found in the Temple of the nameless)
Modability
- Function: breakInventoryItem (slot, who)
- campTrigger introduced
- getHouseTrigger sequence established
- modifyInventoryItem extended by parameters "movetoslot" and "movetowho"
- Item Image Modding
- Character Image MODDING (actually as a "mod", not only in the userimage folder)
Bugfixes
Attention: Not all Bugfixes will apply to existing Savegames, especially those regarding Triggers in Dungeons already explored!
- Hyggeliks Dungeon can now only be found on the route Phexcaer Skellelen with at least 7 map parts
- OD, Beilunk Riders in need: Rider-Event will only trigger once
- FtG, forsaken woods can now be entered multiple times
- Huge Skeletons now attack properly
- FtG, Baerhag: Fix to allow Baurgrims Axe to be taken later if there is not enough capacity right after the battle
- Items 188, 215 und 245 (Fire protection amulet, Silver pendant Necropathy, Silver tiara Fastness of Body) fixed / reworked
- Toadskin encumberance fixed
- Magical Resistance Boni/Mali fixed
- OD, Beilunk Riders in need: Secret message is now displayed correctly
- Chain mail encumerance fixed
- a lot of missing translations added
- Fixed several F1 Helptexts
- Reworked text punctuation
- Fixed Armor Values of several helmets
- FtG Random encounter Rondra battle only triggers once for parties of average level of at least 4
- Remove Runestone after completing Gorah/Sevenstone quest
- Timings in the textbox "No orks yet" fixed / adapted to the voiceovers
- Random Encounter Corpse with amulet: It can only be found once with a corpse, but the event can trigger more often with random loot
- Made Anti-Bravery-Elixier usable
- Battle in Tavern "Green Horseshoe" now starts correctly
- Fixed check for healing spell
- hunting event "aurochs": time passes according to description
- weights of several items fixed
- added headline to riddle-chest in the ork cave
- Hjaldingard-tower of Thorwal: text now triggers in the house closest to the tower
- hunting events "aurochs": no more rations if the animal escapes
- fixed superstition check at Zerif (Rukian)
- adapted description text of hylailian fire
- Zerif-battle (Rukian) not repeatable any more
- FtG, questbook entry Baerhag clan fixed
- Unlimited XP by hole in dwarven mine fixed
- speartrap in dwarven mine now ignores armor
- trap wolves den: ignores armor, reduced chance to sickness
- FtG Rukian: Hunger/Thirst to 0 after meal at the elder
- FtG Rukian: fixed wrong house captions
- FtG Rukian Zerif: fixed text for missed superstition check
- weapon usability for the druid fixed
- reworked many item values
- reduced damage for door crashes in the old bailey
- Prem abandoned mine: reduced difficulty for some doors
- Fixed re-triggering of Grimring search if already in possession
- Fixed event "meeting rafters"
- Old Bailey: Hole in the ground (ladder) now triggers multiple times
- Zwingfeste: "Rabbit over the fire" and dialogue "found a ring" in third level now trigger only once
- fixed several missing text keys in "Hyggelik the smaller"
- Gameover after losing against the ork champion: according text is displayed in the gameover screen
- The Dead Ship: The amulet that can be found was assigned to the proper corpse
- Sweet erika: added missing text keys
- Black mages ruin: included using magic to counter acrophobia checks
- final battle: no more magic is usable
- Reduced battle range of healing spell to 1
- Added question where to continue the journey to after leaving a dungeon (and where it is necessary)
- Fastness of Body Tiara fixed and added description that it needs to be used in battle
- Moved hint to Gorah to another, more apropriate dialogue
- Fix and Extension of the Swafnild-Egilsdotter-Quest
- Fixed captions of houses in daspota
- Trap in Daspota treasure cave ("Strange floor") fixed
- added itemdescription for the register of debts
- added text for orvil harbor ("no shipping routes available")
- Hyggelik ruin: prevented leaving with the cursed gold
- Hyggelik ruin: added effect "nausea" with foul food chest
- Artair Branson (onion soup hero, Prem): adapted reaction to revisiting, onion soup now actually counts as food
- Adsiniliya Wüstenschnee (Prem fire elf, Thorwal): introduced alcohol effect
- Random encounter beggar: hint is now displayed when he thanks you
- The old bailey: drunk effect and satiating introduced with Master Dramosch after-dungeon-party
- Goblin cave: fixed bat encounter responses
- FtG, Hasgar: Items are removed on quest completion
- dwarven mine: Fixed dialogue headline bug
- FtG, Baerhag: Final dialogue fixed (now can get one or both of the quest rewards properly)
- dwarven mine: Speartraps are deactivated properly when pulling the arm of the statue
- Fixed tavern info in Skelellen and journey duration to Phexcaer
- Fixed tavern info in Thoss regarding resting places
- Hyggelik ruin: fixed several text keys
- dwarven mine: fixed several text keys
- FtG, mysterious wooded area: adapted chest loot
- FtG, Rukian: lock picks break properly at Zerif, text keys fixed, questbook entries fixed
- XP for "magically knocked out" enemies fixed
- Daspota treasure cave: trap "singing blade" fixed
- drinking a wonder potion now results in an empty bottle
- dragon cave: holes and dead dwarf now trigger multiple times
- black mages ruin: removed agility check
- undead ronald moves again
- Thorwal armory: added hint that it only can be entered once (even with both documents)
- Event strange marshes text keys fixed
- Event Monolith, several text keys fixed
- a lot of typos fixed
- Hermit dialogue fixed
- spider cave: Spider nests can now only be ignited once
- FtG, Hasgar: added hint for actual delivery of the quest items
- FtG, mysterious wooded area: The spider webs can now be ignited by equipped torches as well
- Daspota treasure cave: moved bedroom trigger, loot can only be received once
- introduced abandoned Firun temple (according to hint in Skelellen)
- Travel event hunter's hut (meeting the hunter) fixed
- Bug "Magic staff endlessly sellable" fixed
- Bug "weather and clock on the top left corner disappear after showing a scene" fixed
- Levelup: current AE/Vi is increased correctly
- fixed bartering at the blacksmith
- Tavern: "We are looking for you" with random name fixed
- Fixed sleeping party members not waking up on damage
- Fixed journey speed not respecting different road types
- reworked all journey hunting events
- Unicorn-Event: fixed several text keys as well as checking existing map parts
- fixed missing inn hints (concerned Serske and the roud inns)
- loading from the main menu doesn't reset to "professional" difficulty any more
- loading ingame correctly resets dungeon chest contents
- The Old Bailey: fixed corpse textkeys
- descriptions of the miracle cure fixed
- fixed wrong routes in "through the wilderness" (Skelellen-Kravik and Rovamund-Peilinen)
- included ranged attack penalties for opponents in the shield descriptions
- introduced hints and a quest to the ork cave
- FtG, Rukian: added some missing Quest markers
- Item "red lunar disc": added description and effects
- Hyggelik ruin: replaced Heshtots by ghosts
- Olimone (Strange marshes) now gives the recipe for a strong healing potion instead of a normal one
- Hetman: new text for visiting "afterfinal"
- Alchemy recipes now include duration
- Hyggelik ruin: prevented multiple triggering of the final battle
- Fixed bug on settings of "Calm Body"
- Dungeon AmbientLight after battles fixed ("too dark after battles")
- It is now possible to exchange NPCs in a tavern (to release them without replacement, you still need a temple)
- InputBox (e.g. sleep how long) now reacts better to typed input
- character image of npcs cannot be changed any more
- Grimring is now correctly removed after the final battle