New Company of Heroes 2: The Western Front Armies content:
- Added two new armies
- "Oberkommando West"
- "US Forces"
- Maps
- Added The Western Front Armies Maps
- Faymonville Approach (2)
- La Gleize Breakout (2)
- La Gleize (2)
- Trois Pont (2 – 4)
- Vaux Farmlands (4)
- Hurtgen Forest (4)
- Ettlebruck Station (4-8)
- Lienne Forest (6-8)
- Lazenrath Ambush (6-8)
- Road to Kharkov (2-4)
New Features (all players)
- Public Games List
- War Spoils
- Victory Strikes
- New progression system
UI Updates
- New armies selection
- New inventory system
Updates
- Optimized pathing in a number of areas on maps
Bug Fixes
- Yes, many bugs have been squished!
Balance Updates
- AOE Profiles
- All weapons that have AOE profiles will inflict less damage at midrange
- Mines will be less prone to wiping out an entire squad
Wehrmacht
- Tank traps
- HP increase from 250 to 500
- Armor increased from 35 to 50
- Werhmacht Bunker
- Sight from 35 to 10
- Bunker upgrade increases sight by 25
- Panzer Grenadiers
- Now have reduced receieve accuracy by 15%
- 222 Armored Car
- Population increased from 4 to 5
- StuG III G
- Population increased from 10 to 8
- StuG III E
- Population increased from from 6 to 8
- Panzerwerfer
- Population increased from 10 to 12
- Brummbar
- Population increased from 16 to 14
- Tiger Ace
- Population increased from 24 to 26
- Panzer IV
- Cost increase from 320/115 to 350/125
- Distant scatter max value from 9.5 to 6.4
- Tiger Heavy Tank
- Health reduced from 1280 to 1040
- Elefant
- Range from 100 to 70
- Panther
- Armor increased from 270 to 290
- Pak 43 Anti-tank Gun
- Range reduced from 100 to 80
- target weak point range reduced from 100 to 80
- Panzerwerfer 42 Multiple Rocket Launcher
- Recharge time reduced from 90 to 70 seconds
- Pak 40 Anti Tank Gun
- Added Hold Fire
- ZiS-3 76mm Field Gun
- Added Hold Fire
- Stuka Close Air Support
- Close reduced from 240 to 200
- Relief Infantry
- Price reduced from 120 to 90 Munitions
- Osttruppen Reserves
- Price reduced from 500 to 425
Soviet
- Soivet Partisans
- Can now capture points
- Tank traps
- HP increase from 250 to 500
- Armor increased from 35 to 50
- M3A1 Scout Car
- Population increased from 4 to 5
- T70
- Population increased from 6 to 8
- T34-76
- Population increased from 10 to 12
- T34-85
- Population increased from 12 to 14
- Katyusha
- Population increased from 10 to 12
- KV-1 from 15 to 12
- Population increased from 10 to 12
- KV-2 from 22 to 24
- Population increased from 10 to 12
- ISU-152 Heavy Assault Gun
- Range from 100 to 70
- Concrete Piercing Round ability range reduced from 100 to 70
- IS-2 Heavy Tank
- Health increase from 960 to 1040
- Armor increase from 340 to 375
- M-42 45mm Anit-Tank Gun
- Added Hold Fire ability
- T-34/85 Medium Tank
- CP requirement increased from 9 to 10
- KV-8 Heavy Flamethrower Tank
- Health increase from 720 to 800
- Price increase from 360 / 135 to 390 / 145
- Rapid Conscription
- Price reduced from 160 MU to 120 MU