Update v1.1.1 (Released October 11, 2012)
- Modified profile behavior to prevent possible data loss.
Update v1.1.0 (Released October 9, 2012)
- Fixed some cases where the Logitech G19 screen would show incorrect information for the friends list.
- Fixed players losing ammo when reloading a savegame with max ammo and a stockpile relic equipped.
- Fixed the vendor UI sometimes showing a count of 1 less item in the player's backpack than is actually there.
- Fixed the favorite/trash icons in the inventory sometimes disappearing when scrolling the inventory list.
- Fixed players getting stuck in a white box when two people try to travel at once and one is in a vehicle.
- Fixed co-op players sometimes spawning at different places after a level transition.
- Fixed the "has abandoned your struggle!" message sometimes appearing with no player name.
- Fixed mini-map fog of war sometimes not uncovering correctly when first loading a saved game as a client.
- Fixed a rare crash when trying to select a menu item with the keyboard after playing the game with a gamepad.
- Added "(undiscovered)" entries to the challenge log for challenges that the player has not yet found.
- Fixed a rare crash in the launcher related to using a gamepad.
- Fixed client players sometimes seeing fired bullets fly off in random directions.
- Fixed a blocker in the "Do No Harm" mission. This fix prevents the bug and corrects the issue for any character hit by this bug.
- Fixed a case where players were sometimes being sent back to the main menu after their online status changed when playing a LAN game.
- Fixed a case where shields that reduce the player's health were sometimes not showing how much health they reduce.
- The inventory screen will no longer jump to the top of the list when using a customization item.
- Fixed a case where clients and servers would sometimes see different fast-travel stations available to them.
- Fixed a bug that could cause challenges to re-complete all 5 tiers over and over again.
- Fixed players who have lost access to their 3rd or 4th weapon slot erroneously.
- Allowed players to trade with each other when at maximum backpack capacity if they're trading the same number of items with each other.