- FIXED: Model detail setting should now be operational in the options menu
- FIXED: Volumetric fog shadows are now saved as intended
- FIXED: If a ship is grappled and then disabled (usually via scripts), the grappler will no longer stay hanging in mid-air (mid-space?)
- FIXED: Boarding is deactivated if the boarded ship is disabled (same as above)
- FIXED: Shadow-related glitching
- FIXED: Mission markers should now appear properly after exiting the game and loading a save file in mid-mission
- UPDATED: Capturing main mission ships should now work as much as destroying them