ENGINE
- The Steam query network port is now fixed to be always +1 in relation to the game network port (e.g. a server hosted via port 3202, has its Steam query port at 3203)
- Removed: Ability to define a custom Steam query port on servers
- Fixed: Connection string to support joining friends on listen servers
- Added: Server game and Steam query ports are presented to a host when creating a server in-game, in the RPT log and the Dedicated Server command window (forward these to make sure clients can discover / connect)
- Added: Joined sessions listed in the Steam history list
- Hotfixed: Duplicating items in direct / LAN sessions through backpacks
- Fixed: Client getting stuck in Zeus dialog after a server is terminated