- Enabled the Team AI to be able to trade in players for a hostage if there are only Team AI left alive on the level
- Added additional player HUD elements to display when the AI trading is in progress
- Added additional settings for creating and filtering lobbies in Crime.Net
- Players can tag their lobbies with a preferred tactic, Loud or Stealth, to show other players what they should be prepared for
- Players can filter between lobbies' preferred tactics if they want