- King of the Hill and Crazy King modes: reduced points from kills, from 20 to 13
- Minotaur Heavy Cannon: reduced muzzle speed (from 800 to 350)
- Minotaur Heavy Cannon: reduced shatter damage per buckshot (from 35 to 28)
- Minotaur Heavy Cannon: removed arming time (which had no effect anyway)
- Fixed Minotaur not getting the “overheated” visual effect at 8 fire stacks
- Fixed music triggering at various points it shouldn’t have (loading screen)
- Fixed music not triggering correctly for spectators based on health
- Fixed capture point modes (KoH and CK) not ending when the point goal was exceeded by a kill
- Fixed Minotaur-related achievement graphics
- Fixed cases where text overflowed boundaries (Minotaur tooltip and map descriptions)