New content
- new map: 3v3 version of Clash at Blackcliff
- costume pieces:
- Blood and Brass Tournament hats (male and female)
- Birthday hats (King and Queen)
- Daybane hat - workshop (male and female)
- Javanicus - workshop (male and female)
- Soulseeker mask - workshop (male)
- Old Straw Hat - workshop (male)
- Octagonal Spectacles - workshop (male)
- Garrison cap - workshop (male)
- Peaked cap - workshop (male)
- Trusty pipe - workshop (male) - decals:
- Hold Fast (unlocked through Clan Progression)
- Thick as Thieves (unlocked through Clan Progression)
- bless of éole - workshop
- Nysa Orchard Bee - workshop
- Wings of SoShi - workshop
- Polaris - workshop
- Grim Reaper - workshop
- Sandstorm Republic - workshop
- Imperial Order - workshop
- The Four of Us - workshop
- Cephalopod Tentacle - workshop
- Steampunk Dragon - workshop
- Ghost in My Journal - workshop
- I Define Balance - workshop
Features
- Clan Progression: levels 6 to 10 unlocked, each with new rewards!
- Practice Maps: practice maps for all region types, hooray!
- Improved Match Loading: match start is now delayed until all players have loaded! (up to 60 seconds)
- fireworks are back
- added "Searching" status for social menu
- confirmation that a friend was added
- launcher
- warning when pilot mid-match join to inform crew slot that role will switch
- AI crew now listens to ship captain’s voice commands: gunning direction & repair type designation. General crew orders overwrite the voice commands, so sometimes you’ll want to order them to “All repair” or “All guns” first.
Balance
Minotaur: Increased jitter to 3.5 degrees (from 3), increased muzzle speed to 550m/s (from 350), increased AoE burst size to 10m (from , reduced pitch and yaw to 30 degrees in all directions (from 45), decreased rate of fire to 0.33 b/s (from 0.44), increased piercing damage to 90 (from 60), increased shatter damage to 225 (from 140), increased knockdown force to 200000 on both direct and burst hit (from 160000)
Bugfixes
- primary dye changes the secondary color's shade on Boneyard costume
- rope flag covering sight at rear gun on Squid
- bottom part of dropdown menu in progress is missing
- map coordinates are blurry
- "win conditions" on map actually shows the map description
- offline players aren't listed in order of the time last being online in the social menu
- wrong images for Paritan Rumble
- at achievement progress the hotkey is also shown
- a random clipping flag on Northern Fjords
- steam leaking from gun
- typo in matchmaker tip
- match loading screen glitch
- can't change letter case in player names because of name "already taken"
- some sound effects can't be heard
- issue with dust cloud and steam layered on each other
- the barrels of the light flak are steaming
- hitmarker on enemy projectiles
- spectator marker and red ship marker have almost identical colors
- kill feed goes missing
- balloon decal changes to an other one
- scratched overlay when joining a match
- loading mid-match problem
- compass visual issue fixes
- when private match is opened to matchmaker password is not removed
- chat switches to global
- captain voice chat icons for non captains on match end screen
- title rewards for veteran achievements are showing up blank in the profile title selection
- being listed as featured player with no reason
- team chat becomes visible for spectators in some cases
- deploy screen issues on multi-monitor systems
- kill feed gets covered by deploy screen
- clan description overlaps clan XP if the text is long enough
- mines' sound effect gets stuck
- ship name disappears from map
- team indicator arrow icon glitch
Changes
- removed duplicate "LeaveGun", “LeaveHelm” entries from controls menu
- Traveller theme adjustments on Junker and Goldfish
- more tutorial text
- spectators aren't allowed to vote map
- Junker’s default loadout adjusted
- added “Instructions” button to workshop client
- when choosing a new leader for a clan, choose those who played the game within 7 days first
- matchmaker adjustments
- menu music volume slightly lowered
- added description for practice loading screen
- guns’ level of distance models adjusted
- separate spawn points for all 4 crew members
- changed colliders on Mobula & Spire to not have “invisible walls” on ships with themes
- adjusted the position of Goldfish’s turning engines
- kill feed wraps to two lines for long messages, that makes following the feed much more harder