New Features
- Players can now reach the Active Quest in-game by using Right Stick Down
- Added a new, dynamic button layout for the GUI
General Fixes
- The renderer has been optimized, the game now runs more smoothly on larger maps
- The Glory system and its UI has been fixed
- Artifact Forge upgrades are now working properly
- A bug causing Katarina to stay in ghost mode has been fixed, the attack style setting now works properly
- Minor UI issues have been fixed
- The “Show All Messages” function’s setting is now saved properly in Options
- The deceased hardcore character status is now showing correctly
- A bug with the “Respawn enemies” option that spawned enemies without AI has been fixed
- The first interaction in the Secret Lair when entered from Dreadworks have been fixed
- In the quest log, quests won’t be cut off and the main quests will now always appear first
- Improved the interaction system for ranged characters
Achievements
- The “Unfulmigator” achievement can now be unlocked properly and it is awarded retroactively as well (players will have to load the old character to get it retroactively)
Quests
- The Priest’s “Lost Relic” quests have been fixed: players can now enter to The Nest.
- The “Start the Generator” quest has been fixed: there is now a fifth extra Coil in a chest at Dreadworks.
- After beating the Drill Worm, there is now a POI added at the exit point
- At the Fulmigati bossfight the Werewolfs now spawn correctly from the Kennel Gates
Skills
- Players can now select the Mastery buffs properly at the skills panel and read their bonuses as intended
- Skill descriptions for all three classes have been fixed on every supported language
- A bug causing possible loss of the skill keybinds for the Hunter class has been fixed
- The visual effect of Aura of Defiance’s mastery upgrade has been fixed
- The Ghastly Shape trick has been fixed
Items
- The Conjurer Cloak is now displayed properly
Multiplayer
- The entire multiplayer system has been revised
- Changing maps in cooperative multiplayer now requires voting
- Progression loss issues in cooperative multiplayer have been fixed
- Various quest and bossfight issues caused by the multiplayer code have been fixed
Battle Royal
- Playing Battle Royal mode no longer affects players’ campaign progress
- Passive Health regeneration has been removed
- The Results Scoreboard has been fixed
Scenarios
- The “Scenario Failed” message is now shown correctly
- The missing POI from the scenario map is now shown correctly
- Players are now unable to go back from a bossfight area and restart the whole scenario mission instantly
- The time limit counter now appears correctly
- Players can now read the mission details in the Active Quests section after starting a scenario mission