Balance Changes:
- Hunter: The Deep Cuts powerup of Flowing Combo now deals 10% damage each second.
Fixed bugs:
- Fixed an issue with Lady Katarina's ability point reset.
- Optimized the loading time
- Your character now stops moving if you try to cast a spell that can't be casted instead of just moving to the previous target position.
- Katarina no longer uses the shooting skill when attacking with melee.
- Fixed a bug with Katarina's skill dodge feature.
- Fulmigati's Shield value no longer sticks on the info bar after the shield has delepelted.
- The active quests now correctly calculates the required space on smaller resolutions.
- Fixed some text alignment errors.
- The Ink in the Well no longer closes after completing the quest. If it has already closed for you, use the FixQuest 15
- Control spell no longer selects the controlled monster in some cases.
- Fixed an issue with Critical Damage calculation.
- You can no longer get a Mysterious Gemstone in the Dreadworks scenario.
- The Blue Blood DLC aura and trick no longer counts toward Jack of All Trades.
- Fixed several inconsistencies with Mana Costs and Damage for DOT effects.
- The cooldown cap is 60%, not 40%.
- Fixed the Kill Fulmigati's General quest.
- Powerups activated didn't properly reset for skills on buttons (ie. not on mouse clicks) when used. This should be fixed.
- stat stacking bug should be fixed as well.
- Thaumaturge:
- You can no longer crit yourself with Boiling Blood.
- Arcane Meditation (a mastery of the Arcane Flux aura) increases your Mana Regeneration by 30% of your Max Mana. The tooltip was updated to reflect that.
- Arcane Mechanic:
- Fixed an issue causing mechanical spiders to get stuck when using the Self-Winding Mechanism powerup.
Multiplayer:
- "Friends only" games now properly show on the game list, if one of your friends has joined.
- Fixed a major issue with the final boss, causing clients to get stuck in the cutscene before that battle.
- Fixed a lot of errors with the final boss.
- Energy bolt's passive should now properely work on the client's side too.
- You can now inspect or trade by right clicking on the icon of the player instead of clicking on the character.
- You should no longer enter a map twice if there was a lag during the load
- Fixed a bug where not all the hidden enchantments got unlocked on the client side.
- The trade now correctly calculates the empty space by removing the traded items.
- There is a feedback sound now if trade cannot be accepted because there is no room for the received items.
- You can now kick/ban other users through the scoreboard in PvP