Diehard Dungeon
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Patch 1
Author: Administrator |
Date: 25.08.15 |
System:  |
- All wall sprites have either been completely remade or improved
- Companion chest sprites remade
- Wall holes remade
- Rage and Lucky bonuses now stack
- Hand Cannon is removed on restart
- Poison walk with key speed fixed
- Fireproof ability collision with enemies fixed
- Wall spike pressure pads centralised
- Gold key scarcity fixed
- Restart disabled if killed before companion chest acquired
- Champion mode no longer requires a Xbox Live Gold account to unlock
- Double-hit on wall switches (due to throwing knives ability) fixed
- Container sprites improved
- Trapdoor sprite remade
- Entrance/exit sprites remade
- Gold coin sprite remade (looks like a gold token now)
- Various treasure chest slot screen icons remade
- Various popups remade
- Gold keys removed from playthrough if gold chest previously opened.
- Various particle effects improved
- ‘Sewer’ changed to ‘Chambers’
- Music restart upon entering a new room fixed
- Occasional lags/pauses due to sharing data over Live! fixed (saving will no longer happen until a game is finished)Some
- Some containers are now pre-damaged. Your thumbs will thank me!
- ‘Mayhem’ minigame arena changes each time you play