Changes:
* Fleet/Planet lists sort order is now preserved during each game session
* Reduced the parallax effect in tactical combat, this should make targeting planets easier
* Shields strength has been reduced to bring it into balance with weapons
* Bombard order has been changed to Destroy to more accurately reflect its purpose
* Tactical movement grid accuracy improved
* Ship power meter will now indicate in red if ship is completely out of power
* Many Polish and Spanish localization improvements
Fixes:
* Fixed a pathing issue with task forces when using Stargates to travel
* Fixed shields remaining offline when under cloak and getting hit by enemy first
* Fixed an issue with fighters sometimes doing more damage than they normally could
* Starbases will now display accordingly when cloaked