* Attack and Defend colony pacts will now expire after 20 turns (displayed beside the pact)
* Surrendering a colony or system will now set it surveyed for the new owner if not already done
* The number of turns remaining for refit orders are now displayed on the task force info panel and on the fleet management lists
* AI ship designs will now take advantage of increased available space due to miniaturization or modding
* A split task force with some ships in hyperspace will now regroup at the destination rather than wait
* An ambassador getting tired from diplomatic negotiations will no longer mention it if the player clicks end communication
* When an AI race exterminates a player colony population the turn message will now display correctly the perpetrator and the victim
* Fixed an issue where in some cases after a successful allied invasion the number of remaining soldiers would not show correctly