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Combat Mission: Red Thunder

Also known as:
CM: Red Thunder
Developer:
Battlefront
Publisher:
Battlefront.com
Release date:
04.04.2014
Off. Website:
www.battlefront.com
Genre:
Action
System:
Language:
Your rating: None Average: 4 (6 votes)
 

Patch 1.02

Author: Administrator Date: 25.08.15 System:
  • Building entry no longer problematic for some systems
  • Infantry flamethrowers have slightly longer range
  • Troops spot immediately nearby mines better (esp. engineers)
  • Ricocheting APHE will not explode where it finally lands (the fuse is considered damaged)
  • Fixed a bug that sometimes caused buttoned-up tank crew to be suppressed by external explosions
  • Squads position their teams better along walls, fences and hedges
  • Artillery usually requires another spotting round or two before acquiring the target
  • Corrected some TacAI problems with crewmen positioning themselves around a heavy weapon
  • Improved coordination between tank hull and turret rotation
  • Better logic selecting the two men for scout teams
  • Improved long-range optics for JPz IV, Jagdpanther
  • Very heavily-laden soldiers cannot use Fast or sometimes even Quick moves
  • Mouse text for targeting: too close or out of range
  • Towed guns look better as vehicle turns
  • Improved damage modeling for external systems on tanks
  • Improved QuickBattle choices
  • Improved TCP/IP play
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