Code fixes:
- Leech only works in your turn
- Rotation corruption fix in savegames
- Unique object fix
- Allow resurrect skills when vision is blocked
- Added level names to localization
- Added combination stats to loca parser
- Added journal to loca parser
- Fixed loca parsing paths
- Localization of secrets fixed
- Fixed bleeding damage scale
- Next character in UI follows order of the character chain
- Localized level names in lobby
- No more invisible armour after character creation
- No more double dialog log line after load
- Ability, talent and stat tooltips in character creation take level into account
- Fixed combinations with skulls, bones and sinew
- Fixed henchman rotation in henchman ui
- Updated Iggy, support for a fallback font
- Fixed faulty dialog cleanup
- Fixed bad savegame crash, now throws an error
- Updated Troll and deamon voices to be more brutal
- Tuned texture streamer to fix some objects using a lower resolution than needed
- Texture streamer is more responsive now
- Fixed players not getting the kick or refused connection message
- Fixed character "walking through walls" when experiencing connection problems
User Interface:
- Added sorting in trade UI
- No graphical artefact in scrolling of saveload, options, ...
- Player portraits chain fix
- Panel position reset fix
- Improved long text visibility in dropdown menus
- Enlarged container UI limit
Story and gameplay:
- Made summons a bit less interesting for default targeting (AI)
- Totem should not debuff specializations
- Clarified error message during character creation when you don't have required skills or talents
- Fixed end dialog on some dialogs
- Added sound effect to burning ship
- Fixed quest lose condition of burning ship
- Removed burning status when ship is destroyed
- Fixed the gossip keyword
- Fixed philospohy of death, book and quest
- Fixed Snorri tomb icon
- Moved William water well, he got back at the wrong location
- Fixed the prison key, it used to lie on the ground but now it's in the guards pocket
- Hiberheim watcher synchronizaiton fix, the trap is always in sync now
- Lawrence and Nadia dialog fix
- Removed Free personality, changed Spirit to Free Spirit personality
- These are all combat fixes, also most DF characters have been remade with new root templates because the level override didn't always work
- turn ramon's chest indestructable
Note: for story and gameplay fixes, it is possible that a new game has to be started since not all story fixes can be pushed into existing savegames.
Editor fixes:
- Fixed painting terrain corruption
- Fixed ai grid save problem
- Fixed problem with loading certain mods
- Fixed crash when entering game mode
- Crash fix in script parsing