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Divinity: Original Sin

Also known as:
Developer:
Larian Studios
Publisher:
Larian Studios
Release date:
30.06.2014
Off. Website:
Genre:
RPG
System:
Language:
Your rating: None Average: 6.5 (2 votes)
 

Patch 1.0.130

Author: Administrator Date: 25.08.15 System:

Code fixes:

  • Leech only works in your turn
  • Rotation corruption fix in savegames
  • Unique object fix
  • Allow resurrect skills when vision is blocked
  • Added level names to localization
  • Added combination stats to loca parser
  • Added journal to loca parser
  • Fixed loca parsing paths
  • Localization of secrets fixed
  • Fixed bleeding damage scale
  • Next character in UI follows order of the character chain
  • Localized level names in lobby
  • No more invisible armour after character creation
  • No more double dialog log line after load
  • Ability, talent and stat tooltips in character creation take level into account
  • Fixed combinations with skulls, bones and sinew
  • Fixed henchman rotation in henchman ui
  • Updated Iggy, support for a fallback font
  • Fixed faulty dialog cleanup
  • Fixed bad savegame crash, now throws an error
  • Updated Troll and deamon voices to be more brutal
  • Tuned texture streamer to fix some objects using a lower resolution than needed
  • Texture streamer is more responsive now
  • Fixed players not getting the kick or refused connection message
  • Fixed character "walking through walls" when experiencing connection problems

User Interface:

  • Added sorting in trade UI
  • No graphical artefact in scrolling of saveload, options, ...
  • Player portraits chain fix
  • Panel position reset fix
  • Improved long text visibility in dropdown menus
  • Enlarged container UI limit

Story and gameplay:

  • Made summons a bit less interesting for default targeting (AI)
  • Totem should not debuff specializations
  • Clarified error message during character creation when you don't have required skills or talents
  • Fixed end dialog on some dialogs
  • Added sound effect to burning ship
  • Fixed quest lose condition of burning ship
  • Removed burning status when ship is destroyed
  • Fixed the gossip keyword
  • Fixed philospohy of death, book and quest
  • Fixed Snorri tomb icon
  • Moved William water well, he got back at the wrong location
  • Fixed the prison key, it used to lie on the ground but now it's in the guards pocket
  • Hiberheim watcher synchronizaiton fix, the trap is always in sync now
  • Lawrence and Nadia dialog fix
  • Removed Free personality, changed Spirit to Free Spirit personality
  • These are all combat fixes, also most DF characters have been remade with new root templates because the level override didn't always work
  • turn ramon's chest indestructable

Note: for story and gameplay fixes, it is possible that a new game has to be started since not all story fixes can be pushed into existing savegames.

Editor fixes:

  • Fixed painting terrain corruption
  • Fixed ai grid save problem
  • Fixed problem with loading certain mods
  • Fixed crash when entering game mode
  • Crash fix in script parsing
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