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Shadowrun: Dragonfall - Director's Cut

Also known as:
Developer:
Harebrained Schemes
Publisher:
Harebrained Holdings
Release date:
18.09.2014
Off. Website:
Genre:
Adventure
System:
Language:
Your rating: None Average: 10 (1 vote)
 

Patch 2.0.7

Author: Administrator Date: 25.08.15 System:

New Features, Improvements

  • Trigger: Added new environmental effect, fog to editor.
  • Trigger: Added new trigger: Move prop with speed.
  • UI: Added hover description to overwatch button.
  • UI: Item pickup popup will not trigger for that fail equip requirements.
  • Secrets: Several new “modes” have been added.

Bug Fixes

  • AI: Improved wander AI.
  • AI: Resolved issue that caused AI to act incorrectly when losing LoS of targets.
  • AI: Resolved issue that prevented boss AI from attacking multiple times.
  • Character Creation: Resolved issue that caused some icons to be missing from Karma spend screen.
  • Character Creation: Resolved issue that could lead to characters having Totems/Etiquettes without the correct Karma spent.
  • Gameplay: Added logic to check for last downed actor when the rest of the team is detained or transitioned.
  • Hiring: Resolved issue that caused hiring prerequisites to fail incorrectly if actors had the Eye Datajack equipped as their only Datajack.
  • Save: Resolved issue that could cause story variables to not be reset after rewinding.
  • UI: Resolved issue that caused icons to not reappear after screen fade in/out.
  • UI: Resolved issue that caused keyboard shortcuts to remain active when typing in a text field.
  • UI: Resolved issue with sorting level on Team Advancement screen.
  • UI: Resolved issue with team pips not updating correctly.
  • VFX: Resolved issue that caused some multi-hit attacks to hit incorrect actors if target actor died before attack finished.

Bug Fixes: Dragonfall Campaign

  • Added additional dialog for Lucky Strike.
  • Added loading screen text for post Engineer mission.
  • Added loading screen text for post Feuerstelle mission.
  • Added loading screen text for post Settling Debts mission.
  • Added more player agency to Samuel Beckenbauer conversations.
  • Added more player agency to Trial Run mission.
  • Changed bomb planting behavior in the Engineer mission.
  • Improved prop placement in False Flag mission.
  • Improved prop placement in the Engineer mission.
  • Removed ability for Goldfish to have same conversation repeatedly with player in Hard Times mission.
  • Resolved edge case issue that caused loss of player control in the Trial Run mission.
  • Resolved edge case issue that caused mission the Drug Pit to be unable to complete.
  • Resolved issue that allowed AI to become trapped in inaccessible area in Dragonfall mission.
  • Resolved issue that caused animation issue when putting on a disguise in Earwig mission.
  • Resolved issue that caused Boss AI to be susceptible to mind controlling spells and abilities.
  • Resolved issue that caused both boss fights to be triggered in Settling Debts mission.
  • Resolved issue that caused empty player choices in conversation with Karl in Apex Rising mission.
  • Resolved issue that caused incorrect actors going hostile in the Trial Run, resulting in play blocker.
  • Resolved issue that caused incorrect sound to be played in Matrix of Loose Ends mission.
  • Resolved issue that caused looped conversation in Settling Debts mission.
  • Resolved issue that caused Matrix sections to be triggered at incorrect time in Settling Debts mission.
  • Resolved issue that caused mouseover text to not display on some interactive props in MKVI mission.
  • Resolved issue that caused Panzerdrohne to be equipped with weapons in equip screen.
  • Resolved issue that caused players to exit from different exits in top floor of Trial Run mission.
  • Resolved issue that caused Shadowlands conversation to exit unexpectedly.
  • Resolved issue that caused unintended behaviour when a BuNoMa was used.
  • Resolved issue that prevented Pummelo from equipping any items without losing currently equipped items.
  • Resolved Simmy/Ezkibel conversation inconsistency after Rabbit Hole mission.
  • Resolved various typos and grammar issues.
  • Updated Aim spell and Eagle totem text for clarity.
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