- Improved general performance
- Improved end of month performance (less / shorter freezes)
- Improved first view performance
- Improved GUI rendering and update performance
- Improved vehicle and station list performance (sorting)
- Improved street and track builder performance (large scenes)
- Improved load game performance (large scenes)
- Improved save game performance (large scenes)
- Improved town list sorting (locale aware now)
- Improved save game size (large scenes)
- Improved load game dialog (list auto saves after regular save games)
- Improved vehicle lifetime notification popup (text per default now, 3d still possible)
- Improved line manager auto replace button (directly jump to line auto replace tab)
- Improved Lua error messages
- Improved missing file error messages
- Improved main menu mod lists (maximal size)
- Improved Russian translation
- Fixed a bug which caused save games to not load anymore
- Fixed a street builder crash
- Fixed a random town developer crash
- Fixed a crash which occurred when industries were not connect to the street network
- Fixed a crash which occurred when all town buildings were removed
- Fixed a simulation bug which caused passengers to wait at incorrect stations / places
- Fixed water reflection bug (reflection was invalid unless window was resized)
- Fixed a town connection bug
- Fixed a bug which caused the game to freeze each day or each month (large scenes)
- Added set line color feature
- Added new save game dialog (existing games are shown)
- Added double click events (load / save game and mod lists)
- Added auto save in progress notification
- Added parameters to control town and industry counts (see “/config/base_config.lua”)