- Added height map import feature (play height maps instead of random maps)
- Added terrain asset placement tools (both free placement and track-aligned assets)
- Added tram catenary feature (tram tracks can be electrified)
- Added “maxTownSize” as a base config parameter to limit maximal town size
- Added Swedish translation
- Improved train behavior (trains no longer reverse when tracks are demolished)
- Improved train behavior (trains no longer reverse when stations are (un)-grouped)
- Improved industry grow / decline behavior (faster growth, slower decline)
- Improved track, road, and station construction (Shift key disables snapping and enables precise rotation)
- Improved auto replacement tool (locomotives can also be placed at the end of a train)
- Improved bulldozer tool (trees and assets bulldoze support)
- Improved Intel Graphics compatibility (note “intelGraphicsMode” in settings.lua)
- Improved vehicle “no path” warning (now a hint that electricity may be needed is displayed)
- Improved modding support (Lua config scripts get no longer overridden by other mods)
- Improved modding support (added file filters: “bridge”, “tunnel”, “railroadCrossing”, “trainStation”)
- Improved modding support (added “scenario” button to advanced game settings, sets filters above plus “model/other”)
- Improved modding support (scripts of mods/DLCs can now access GUI selection)
- Improved modding support (DLCs and mods can now overwrite the built-in shaders)
- Improved modding support (added "1520" to list of known DLCs)
- Improved late-game performance (less/shorter end-of-month freezes)
- Improved localization (all translations have been updated)
- Fixed Museum Line achievement
- Fixed Donnerbuechse model missing texture
- Fixed a bug which caused incorrect town building collisions
- Fixed a rare bug that caused save games to not load
- Fixed a rare train movement crash