General Community Bug Fixes:
- Main menu titles no longer disappears after changing languages
- Main menu help text is now displayed correctly
- History screen scroll bars are now aligned correctly
- History screen text is no longer cut off by the scroll bar for some languages
- Credits screen background images now cycle correctly
- Lobby Browser now displays ranked games correctly
- Custom campaigns are now sorted alphabetically in the campaign menu
- NOMODS launch option no longer skips the intro video
Campaign Improvements:
- Main menu music now correctly fades out when advancing to the campaign menu
- Campaign menu buttons now play the correct audio sfx
- Campaign help text and highlights are now consistent
- El Cid 1 monks should no longer take the players relic
- Francisco de Almeida 1 scout panel text should no longer be cut off
- Holding escape while pressing ok to start a custom campaign should no longer crash
Editor Improvements:
- Testing a scenario after deleting a garrisoned unit should no longer crash
- Enabling unique player colors is now less confusing
- Changing a player in trigger conditions no longer resets other lists in the trigger
- Changing the players starting age and civilization no longer disables imperial age units
- Scroll bars no longer appear on top of dropdown lists
- Researching any technology while units have modified HP / AP now functions correctly
- Mini-map is no longer cut off by the edge of the screen
- AI tribe names no longer persist in other game modes
- Setting max teams no longer gets incremented by 1 in the lobby
- Setting max teams no longer prevents right click cycling in lobby
- Disabled items now transfer correctly when players change colors in the lobby
- Arrow keys now function correctly on the save menus
- Modifying scenario dependencies should no longer create a corrupted file if it fails
Gameplay Improvements:
- Treaty games now display a countdown timer
- Treaty countdown timer now displays a warning message
- Treaty 1-minute-left warning sound should now play
- Imperial Skirmisher and Elite Genitour are now available in Imperial Age scenarios
- Huskarls trained from castle and barracks can now be selected together
- Mirror civ option now functions correctly with co-op
- Tech tree hotkey button now functions correctly when pressing escape
- Tech tree tile should no longer crash when drag clicking
- Tech tree embedded techs should no longer have alignment issues
- Tech tree unit names no longer appear to be cut off in Simplified Chinese
- Same units created from different buildings can now be grouped correctly
- Idle AI monks should now attempt to retrieve relics
- Neutral and enemy stance descriptions are no longer cut off
- Market buttons should now be easier to read
- Terrain sound effects should now play correctly
- Recorded game UI button help text is now displayed correctly
- Post-game research percentage should now be more accurate
- Post-game mvp ribbons should now display correctly for each team
- Post-game co-op scores should now display correctly
- Data restrictions now fixed for Water Nomad, Sandbank and Pacific Islands
Mod Manager Improvements:
- Buttons will now appear disabled when players have no mods installed
- Mod manger title is no longer cut off
- Lobby Brower filter now enables searching for modded datasets
- Modded datasets now use the cog icon in all drop downs
- Updating your published mods now remembers the published description
- Converting an Expansions Scenario to Base no longer hides units incorrectly