IL-2 Sturmovik: Battle of Stalingrad
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- Incorrect friendly fire penalty for shooting static objects, neutral and enemy houses fixed;
- Server performance improved twice in the moments when ground vehicles explode during massive AI battles;
- Dserver crashes that happen 1-2 times a day fixed;
- In Campaign missions “Escort for assault planes”, “Ground attack”; “Ground forces support” there’s now a chance for the 2nd and the 3rd waves of enemy fighter escort to appear;
- Spawn points for enemy fighters are now random in “Escort for assault planes” missions in Campaign;
- Target area is now shown correctly on the enemy territory in the Uranus operation in Campaign;
- Briefing data about airfield altitude and target approach altitude was rounded up in Campaign;
- Atmosphere pressure and temperature were set in accordance to te dates in Campaign;
- Autoplay for the final video cut scene fixed in Campaign;
- Getting XP and a new level on the same debriefing window fixed in Campaign;
- AI covering tactics changed: they don’t fly far away now from the objects they are covering
- XP counting for destroying villages or towns was disabled. You still can get XP for destroying warehouses, plants, bridges, railway stations;
- Plane setup is now correctly transferred from mission settings when login to a server or loading a mission; personal customizations are recorded for one mission;
- Default plane setup no longer stops player from starting a mission (but we recommend you to check the settings if you’re playing on a custom server);
- Incorrect image proportions fixed on loading screens;
- User settings reset function will no longer reset all options but custom interface only;
- Stats for destroyed static objects fixed;
- XP counting for targets destroyed by the AI gunner fixed. Each object destroyed by a gunner should now be added to pilot’s log.