- Tactical nukes will now auto fire if missile & unit are set for opp fire & nuke use on
- Cannot turn on launch authority for a Strategic Nuke (only Tactical)
- Clear out product display data when a region dies (not in saves; visual only)
- Supply unit over-deployment / repeat deploy attempt issue resolved
- Supply units should attempt to refill cargo before departing on resupply mission
- Improved some performance elements esp on single-player games
- Exile regions with land but no urban hex will lose their land
- Fix UI element in notifications and notification lists (flags, positioning of items, etc)
- Fixed Fuel/Ammo "capture" when capturing water hexes
- Adjusted Fuel/Ammo capture amounts based on total stocks
- Content Fixes: Leaders for Modern World updated
- GlobalCrisis.scenario now uses same CVP and RegionIncl as W2020 (unified)
- Regional changes to Cypress, French Colonies, Falklands, Serb Republic, etc
- ISIS and Kurdistan are now active regions
- Map Fixes (Names, Facilities)
- Russian North passage is now international waterway
- Sea Transport "early unload" when passing port / land issue resolved
- Unload command will preference pier/port and facing direction over other adjacent hexes
- Can no longer load/unload planes onto ships if not at port
- Fixed possible issue of colonies without parents if region file not complete
- Units without a valid region now eliminated on load
- Implemented AI Theatre Transfer list - better AI long distance pathing
- Fixed/updated aistance / playeraistance use & definitions (may affect save games)
- Aistance can now be set from Lobby Game Settings (AI defensive/aggressive etc)
- AI election losses only cause full political shift on Volatility High or Very High
- When not doing full polshift. AI election losses will align civ/dip rels
- Greater use of high volatility settings
- Exiled regions that return to life will be with same leader (no gov change or polshift)
- AI Alliances will tend to be more spaced out
- Minimap slides to right instead of down (more screen area)
- New Facilities available: Trump Tower, Trump Wall
- Equipment List adjustments and changes as suggested by Zuikaku's Mod
- Default Volatility levels increased for some sandboxes (GC is now Very High)