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Supreme Ruler Ultimate

Also known as:
Developer:
Battlegoat Studios
Publisher:
Battlegoat Studios
Release date:
17.10.2014
Off. Website:
Genre:
Strategy
System:
Language:
Your rating: None Average: 5.6 (47 votes)
 

Patch 9.0.70

Author: Administrator Date: 26.01.17 System:
  • Tactical nukes will now auto fire if missile & unit are set for opp fire & nuke use on
  • Cannot turn on launch authority for a Strategic Nuke (only Tactical)
  • Clear out product display data when a region dies (not in saves; visual only)
  • Supply unit over-deployment / repeat deploy attempt issue resolved
  • Supply units should attempt to refill cargo before departing on resupply mission
  • Improved some performance elements esp on single-player games
  • Exile regions with land but no urban hex will lose their land
  • Fix UI element in notifications and notification lists (flags, positioning of items, etc)
  • Fixed Fuel/Ammo "capture" when capturing water hexes
  • Adjusted Fuel/Ammo capture amounts based on total stocks
  • Content Fixes: Leaders for Modern World updated
  • GlobalCrisis.scenario now uses same CVP and RegionIncl as W2020 (unified)
  • Regional changes to Cypress, French Colonies, Falklands, Serb Republic, etc
  • ISIS and Kurdistan are now active regions
  • Map Fixes (Names, Facilities)
  • Russian North passage is now international waterway
  • Sea Transport "early unload" when passing port / land issue resolved
  • Unload command will preference pier/port and facing direction over other adjacent hexes
  • Can no longer load/unload planes onto ships if not at port
  • Fixed possible issue of colonies without parents if region file not complete
  • Units without a valid region now eliminated on load
  • Implemented AI Theatre Transfer list - better AI long distance pathing
  • Fixed/updated aistance / playeraistance use & definitions (may affect save games)
  • Aistance can now be set from Lobby Game Settings (AI defensive/aggressive etc)
  • AI election losses only cause full political shift on Volatility High or Very High
  • When not doing full polshift. AI election losses will align civ/dip rels
  • Greater use of high volatility settings
  • Exiled regions that return to life will be with same leader (no gov change or polshift)
  • AI Alliances will tend to be more spaced out
  • Minimap slides to right instead of down (more screen area)
  • New Facilities available: Trump Tower, Trump Wall
  • Equipment List adjustments and changes as suggested by Zuikaku's Mod
  • Default Volatility levels increased for some sandboxes (GC is now Very High)
Your rating: None Average: 2 (1 vote)