Version Release 1.29 April
==========================
1) Mass deployment feature on deployment screen now shows icons at the right angle at all times.
2) Fixed rare crash bug when using decoy projectors.
3) Fixes to some corrupt Kraugerisk ship hulks.
4) Fixed bug where some components of ship hulks could be incorrectly colored.
5) Fixed bug relating to armor stacking penalties and effective armor being miscalculated in some cases.
6) Fixed bug the formation order in a sub-deployment didn't load in correctly.
7) Fixes for some buggy achievements not tracking progress or triggering in all cases.
8) Identical voice messages now need twice as long a delay between repeats.
9) Gunships no longer have escape pods.
10) Damage indicator feedback in-battle adjusted to be less 'spammy' when multiple shots hit in close proximity.
11) Support for new types of mission where deployment zones alternate when used as a challenge.
12) 2 New missions added (Pyrataxian Ambush & The Slarthoon Belt).
13) Range GUI in battles now drawn above planets, by popular demand.
14) Fixed problems with camoflage shield graphical effect.
15) Mid-battle and end-battle statistics now track radiation damage in full.
16) Fixed blank texture for graphlex plating module.
17) Fixed blank hulk texture for a zyrtari cockpit.
18) Fixed another mid-battle and end battle sound-related crash bug.
19) Different shield modules now color shield effects, so the final color is determined by the highest resistance.