See the full changelog below:
- Fixed problems with savegames on linux
- Improved support for 21:9 resolutions
- No more "Connection to server lost" in singleplayer
- Fixed problem that would detect pretty much every attached device as controller and would switch to controller scheme too quickly
- Pentagram now shows its work status even when the unit is away to get gold/be admired
a.k.a "Unit does not leave the pentagram anymore even when it requires gold/admiration" - Fixed a bug that made "improved training" work exactly the opposite of what it should do (meaning training a unit would take double as long instead of half as long)
- Implemented periodic auto-saves
- Fixed a bug that would make a host stuck in an infinite loading screen when the connection to other players was lost
- Fixed a bug in connection with the "apply" button in options menu
- Quick game now launches a domination match, not a deathmatch
- Improved Overworld render performance for OpenGL and DirectX, increased performance for Linux and Mac (most probably for a lot of Windows folks as well)