Improvements in "A Game of Winter"
- Nosferatu and Grimlin now perform their duties in the graveyard
- Greater space efficiency in the graveyard now has a positive instead of a negative influence on resurrection times
- Resurrection times in graveyard are now shorter
- Researching "Drink Blood" for leeches had no effect
- The "Gruesome Bear" fear skill visual FX for were broken
- Leeches were not counted in the population overview
- Damaged creatures without a need for a Final Resting Place defiled all available resting places by mistake
- Clay pots will now no longer appear outside the player dungeon when skeletons are teleported using the "The Undead Are Here!" spell when carrying them.
- Minor text errors corrected: "Strong Leeches" and "Insidious Leeches" research options did not show the research level; description of "Final Resting Place" suggested that each creature would build its own resting place
- Special SSAO flickering effect for ice surfaces has now been reduced
- Visual FX of the right Undead throne room treasure chamber did not work for certain fill levels
- "The North Forgets": Floor areas now cave in
- "The North Forgets": The area that can be walked into at gold mine entrance has now been corrected
- "The North Forgets": A decorative guard has now been removed to give Barthas slightly more space to work
- "The Fall of the Wall": Floor areas now cave in
- "The Fall of the Wall": Entrance area of the gold mine now adjusted in order to improve the chaos when a large number of units enter
- "Death Becomes You": Dragon Lizards placed in pre-existing spawner building
- "Don't Let Go!": Worker troop interval will now never fall below eight minutes
- "Splashing in the Fountain of Youth": Visual FX of an Ent skill was broken
- "Splashing in the Fountain of Youth": Spiders and Dragon Lizards now attack the throne room when they are attacked
- "Summiteers": Overlapping of palisade wall with cliff has now been corrected
- "Summiteers": Dialogs in closing sequence after defeat can now be heard properly
- "The Ultimate Evil": Meltysand is now asked not to leave the ritual site during the ritual
- "The Ultimate Evil": Dialog was missing when Meltysand was resurrected for the first time
- "The Siege of New King's Ending": Battle actions are now disabled at the end of the map
- "Plains of Elsa": Dragon Lizard room is now removed when all Dragon Lizards are dead
- "Plains of Elsa", "Hero's Tomb": Meltysand now returns to her original position after fights and can no longer be lured too far away
Overall improvements
- Saved games from version v1.4.1 or older could no longer be loaded with version v1.5 in some cases
- Effect area of area traps has now been increased slightly so that even the smallest penguin can now no longer sneak past them
- Surface decoration objects sometimes had the wrong texture and shading
- Certain texts which were cut off are now displayed in full
- Damaged doors are now displayed correctly after a game is loaded
- Horde creatures can now also be further upgraded to better creatures even when the maximum level has been reached
- Toolbox icon for production in the Tinkerer's Cave has now been reduced in size so that it can fit in the frame
- Line spacing of subtitle text has now been increased slightly for better legibility in certain languages
- Subtitle portrait was displayed in the wrong position for one frame
- Minimap positions were displayed incorrectly for one frame when different entrances were used
- Malakay now has a name and a description in his details window
- "Occupy Wall Street!": Floor height during Malaky event is now correct