
Galactic Civilizations III

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Increased the number of UI widgets by 4x. Extreme games (e.g large maps, hundreds of fleets, etc.) will be now be more stable.
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Removed a previous change to the autosave system from 1.81 that was causing crashes and corrupting save games in multiplayer.
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Stray particle effects from battles were traveling across the galaxy before timing out. This appeared to be a stuck turn. This should no longer happen.
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Adjusted AI evaluation of the "Open Borders" and "Non-Aggression Pact" treaties such that these treaties are free for alliance members.
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The "ignore defense" ability (from tech such as "Shield Punch") were not properly applying their damage. This has been fixed.
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Gave Pirate faction traits user-friendly names since they are showing up in some campaign diplomacy reports.
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Ships with "One-Per-Player" components are no longer tradable. This prevents an exploit that allowed players to get around the "One-Per-Player" restriction. These ships are disabled on the trade screen and include a tooltip explaining that they cannot be traded.
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The shipyard button "continue making this design until further notice" wasn't checking prereqs when deciding if it should be enabled for a build queue entry.
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Notifications no longer interfere with game inputs on the left side of the screen.
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Notifications are now refreshed only at the start of the game and start of a new turn. This prevents creates gaps in the list in the mid-turn.
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When adding a ship to the build queue, the list will automatically scroll to the bottom.
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Clicking on shipyards in the Shipyard List now centers the camera on it and select it.
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Fixed staked ship bar scaling issues for normal and medium UI
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Renamed generic tech tree to "Generic Tech Tree". It was mislabeled as "Terran Tech Tree".
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Unowned asteroid fields now say "nearest owned planet" rather than "assigned planet" in their tooltip and selection context.
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Fixed a crash caused by alerts that have no tooltip.
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Added tooltip to Ship Level entry when viewing single ships on the Fleet Details Window.
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Fixed a bug where the Invite Friends dialog would do nothing if the Steam Overlay was disabled. The button is now disabled with a tooltip explaining why.
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Fixed bug where a player who dies in a mp game but stays around to watch the other players play would send an invalid match report.
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Mercenaries:
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Added warning if building a starbase upgrade will consume a constructor with mercenary components on it.
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Building a starbase using the Mercenary ship "The Crux" now provides the correct influence bonus.
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DLC
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Rise of the Terrans: Updated United Terrans to use a "classic" ship style that better represents ships of that galactic era.
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Rise of the Terrans: Added United Terrans ship style.
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Rise of the Terrans: Added over twenty "classic" ship parts.
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Rise of the Terrans: Fixed assorted typos.
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Rise of the Terrans: fixed bad Xendar homeworld name in diplomatic report screen.
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Lost Treasures: Fixed a misleading bonus description with the Atomic Polarizer event.
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Lost Treasures: Fix incorrect description on the Elemental Extractor Lost Treasure event.
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