• The Heroes have cried out and the gods have answered. A new Game mode called ‘Endless’ has been added so combatants can test their might against the limitless hordes!
• Heroes rejoice! For now all Gauntlet combatants can change their special abilities by equipping different weapon ‘Load-outs’ in the Lobby screen.
• Heroes now have their own Unique Potion Abilities to wreak further destruction on their foes within the Gauntlet.
• Relics will no longer require a potion to use! Instead, they now work with a ‘Cool-down’ system, and many have been updated with gameplay tweaks.
• The Gauntlet is now more fearsome than ever as new enemy types have been added to enhance the mayhem!
• Beware! Several existing monster types have been updated with new abilities as well as visual upgrades.
• ‘Colloseum’ mode has been modified into a ‘daily challenge mode’ for Heroes to test their valor against.
• Now instead of a ‘Hub’ area/room the campaign is represented through a map.
• The Gauntlet has gone through some renovations! The gods have performed some Art and Gameplay polish on all environments as well as UI updates to provide a more refined Gauntlet experience.
• Difficulty has been rebalanced and difficulties have been renamed to match the changes made.
• The ‘Tally Screen’ at the end of each floor has been updated so Heroes have a more clear idea on how they fared.
• Certain ‘Masteries’ and ‘Achievements’ have been changed to reflect their updated requirements and new ones have been added for ‘Endless’ mode.
• We love Gold! ‘Masteries’ now give gold bonuses instead of Gameplay advantages, and every participant in the Gauntlet will now accumulate their own gold stash.
• A heroes ‘Kill Score’ will no longer influence how much gold is awarded at the end of any given floor.
• The Credits have been updated.
• The Heroes have cried out and the gods have answered by addressing many other small gameplay issues.