CHANGES
- Changed some values in order to avoid situations where the AI was overvaluing luxuries and strategic resources in terms of negotiation.
- Fixed an issue where, in some cases, the Settler Food penalty could stay after the end of the production of a Settler.
- Fixed an issue where manual battles remain stuck on the resolution phase after a Justicere uses the Debuff immunity capacity.
- Fixed an issue where buying a unit of the same faction from the market place turns all the respective unit types into mercenaries.