Wasteland 2: Director’s Cut
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Highlights
- Fixed companions not spawning correctly at HQ after dismissing them.
- Fixed disappearing Perks on companions after dismissing them.
- Fixed inability to open doors in Ranger Citadel and Ag Center Central Complex after using Examine while playing with a controller.
- Added Steam Controller support! Select Steam Controller from the Options menu to use it (Steam version only).
- Export option has been re-added to Character Creation. Look for it on the final step for that specific character you want to export (Select Quirk).
- Perk and Quirk balance updates and improvements.
Known Issues
- Some users may notice a memory leak while playing for longer periods of time. This is a known Unity engine bug and will be addressed in a hotfix in the near future.
- Steam Controller support may not function correctly on some Windows 8, Mac or Linux systems. We are currently investigating this.
General
- Fixed companions not spawning correctly at HQ after dismissing them.
- Fixed disappearing Perks on companions after dismissing them.
- Fixed inability to open doors in Ranger Citadel and Ag Center Central Complex after using Examine while playing with a controller.
- Fixed a bug which could cause Precision Strikes with melee attacks to not apply correctly in certain conditions.
- Fixed a bug with Rangers sometimes running in place when conversation or cutscene stopped them.
- Fixed a bug where Ranger running animation could stutter when playing with a controller at low framerates.
- Fixed a bug which could cause killed enemies to respawn if the player manually saved over and loaded the AutoSave slot.
- Fixed a bug where saving the game was greyed out after fixing the robot arm in the Ag Center Central Basement.
- Fixed a bug where resetting keybindings to defaults and then customizing them immediately after could result in corrupt keybindings after restarting the game.
User Interface
- Export option has been re-added to Character Creation. Look for it on the final step for that specific character you want to export (Select Quirk).
- Fixed a bug where male portrait snapshots weren’t taking height of the character into account properly. Snapshots should now correctly show the character’s face.
- Fixed a bug where custom portraits would sometimes temporarily disappear from the portrait gallery.
- Fixed a bug/exploit where Attribute points could be gained or lost permanently with certain status effects.
- Fixed a bug which could sometimes prevent selecting certain skills in the Skills screen while playing with a controller.
- Fixed a bug which could sometimes cause the Skills Radial menu to only show Lockpicking as a valid option while playing with a controller.
- Fixed companion members showing conversation cursor while in the squad.
Audio
- Fixed voice-over lines not playing in some conditions after returning to a location.
- Conversation voice-over dialog now plays as 2D audio.
- Bark voice-overs now play as 50/50 2D and 3D so they can be better heard at a distance.
- Fixed Sniper Rifle reload sound on certain weapons.
Gameplay
- Added Steam Controller support! Select Steam Controller from the Options menu to use it (Steam version only).
- Fixed Meson Cannon not properly firing on the player.
- Fixed Attack of Opportunity melee Perks from interfering with Ambush functionality.
- Added some more Shovels to vendors throughout the game, just in case the player lost theirs.
- Added missing Open tooltips to the Highpool Underground doors. Players were missing that the doors could now be opened simply by left-clicking on them.
- Turned off Investigate Sounds property from the Rodia vendor guards near the gate. This was causing them to run around awkwardly if the player fired weapons nearby.
- Lucky CON bonus on characters is now saved properly.
- Fixed a bug where a cutscene sometimes wouldn’t end in Temple of Titan the second time you visited Dr. Kyle.
- Veteran characters are exported correctly on game end.
- Veteran characters no longer get exported with missing clothes. They were being dealt a certain damage type in the endgame which also just happened to vaporize clothing.
Balance
- Increased the effects of Manic Depressive to +2/-2 to Attributes, to make it a bit more compelling to select.
- Reduced the effects of Disparnumerophobia to +1/-1 to Attributes.
- Increased the Applied Force line of Perks slightly.
- Increased time range for Animal Husbandry effects to take place.
- Increased Tactical Positioning damage bonus slightly.
- Increased the Whack-a-Mole bonus to Chance to Hit slightly.
- Increased the Bomberman bonus to Area of Effect range slightly.
- Increased the Long Arm bonus to Throw Distance range slightly.
- Increased the Loose Change drop chance slightly.
- Increased the bonus granted by Intimidating, Affable and Know-it-All, to make them more compelling to select.
- Reduced the Improvised Explosives salvage chance slightly.
- Removed Friendly Fire chance from Master Hunter entirely.
- Fixed Bandit line of Perks to no longer affect Submachine Guns.
- Increased the Bandit line of Perks bonus attack chance.
- Opportunist now shows the correct bonus damage. The text was previously incorrect.
- Increased the effective range of Opportunist bonus damage slightly.
- Increased Big Game Hunter and Robophobic bonus damage.
- Updated the Alarm Disarming line of Perks, Ghost and Quick Reflexes. Ghost is now placed at a lower skill requirement and Quick Reflexes now grants permanent bonus Evasion. This should make them more compelling to take.
- Removed Conductive flag from Goat Hide Armor, since it’s not made out of metal.
- Improved some old unique weapons so that they are more worthwhile to use.
- Removed an erroneous 1.2x Field Medic skill multiplier on Mysophobic. The flat bonus healing effects still remain as described.
Localization
- Added Turkish localization. Thank you to Cem Filiz and the Crewals localization team for their kind efforts.
- Localization updates to in-game text. Thank you to our player community for these improvements.
- Typo and localization fixes.