New
• Added the ability to place markers for allies by Control+MouseLeft clicking on a tile. AI allies tend to move their units towards markers.
• Added the ability to pause and unpause the timer in multiplayer games by clicking Menu > Pause Timer / Unpause Timer.
• Added the ability to choose which monitor the game goes fullscreen on.
General
• Improved display of player status in multiplayer: added the team, added players that are AI-controlled and if a player if disconnected.
• Surrendering now requires confirmation.
• Unit type discovered notifications are no longer colored red for allied units.
• Don't show buttons that are not relevant to the current game mode.
Balance
• Chaos transformations now return a hero's items to the player.
• Reduced Daemon Prince cost and upkeep by 25%.
• Increased Cultist Sacrifice growth from +25% to +50% and Our Lives For The Gods growth bonus from +12.5% to +25%.
• Reduced Prey Adaptation research gain from 3 to 2.
• Reduced Scythed Hierodule attacks from 3 to 2.
• Increased Tidewall Gunrig cooldown from 5 to 10.
• Builder Drones can no longer repair themselves or non-Tau infantry.
• Reduced Tank Commander cost by 33%.
• Changed "Gunners, Kill on Sight!" from +20...60% damage to +15...45% ranged attacks.
• Reduced Killshot damage bonus from +50% back to +33%.
• Changed Ceramite Plating from "Allows Stormraven and Stormtalon Gunships to not take additional damage from melta weapons." to "Increases the armour of Stormraven and Stormtalon Gunships.".
• Reduced movement of gargantuan creatures by 1.
• Reduced Dusk Blade life steal from 50% to 25%.
• The cost of consume tile and purchasing resources no longer scales with game pace.
Bug Fixes
• Fixed text boxes not using fallback font to correctly render non-Latin characters.
• Fixed moving a hitpoints item sometimes spreading morale and giving experience to enemies.
• Fixed Writhing Worldscape preventing units from performing actions.
• Fixed AI losing unspent skill points for their heroes under certain circumstances.
• Fixed modifier keys being stuck when changing display modes.
• Fixed research sometimes getting stuck on already researched technologies when a turn ends while in the research screen.
• Fixed being able to attack fortifications out of sight.
• Fixed units sometimes not going out of the hold position until healed order automatically.
• Fixed Hellbrute's Crazed traits lasting 2 instead of 1 turn.
• Fixed not being able to research extra vehicle armour if the aircraft building was researched.
Modding
• Added `costScalesWithPace` attribute to actions.