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Warhammer 40,000: Gladius - Relics of War

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Off. Website:
www.slitherine.com/game/warhammer-40000-gladius-relics-of-war
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Strategy
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Your rating: None Average: 7.4 (60 votes)
 

Patch 1.5.1

Author: Administrator Date: 23.07.20 System:

General
• Added max FPS sliders to video settings.
• Music streaming now uses more optimal buffers to minimize playback issues.
• Action hints now say if an action is a free action.
• Improved drone research descriptions to mention who gains the ability to deploy them.
• Improved Convert Auxiliary and For The Greater Good descriptions to mention that the cost scales with target strength.
• Enslaved units can no longer be converted with Convert Auxiliary.
• Updated game start splash screen.

Balance
• Commander, Crisis Battlesuit, Stealth Battlesuit and Broadside Battlesuit now cost food and ore instead of only ore.
• Reduced morale loss traits like Fearless now also reduce the morale loss of abilities and traits such as Aura of Fear and Break Composure, and not only of morale loss for deaths.
• Reduced morale penalties from -25/-50% back to -17/-33%.
• Reduced Iron Halo invulnerable damage reduction from 50% to 33%.
• Increased Psychic Hood witchfire damage reduction from +25% to +33%.
• Increased Relic Plating witchfire damage reduction from +25% to +33%.
• Reduced Repulsor Grid ranged damage reduction from +33% to +17%.
• Reduced Rosarius invulnerable damage reduction from 50% to 33%.
• Increased Nova Shield invulnerable damage reduction from 33% to 50%.
• Reduced Riptide Shield Generator invulnerable damage reduction from 33% to 17%.
• Reduced Shield Generator invulnerable damage reduction from 50% to 17%.
• Reduced Stimulant Injector feel no pain damage reduction from 33% to 17%.
• Reduced Warp Field invulnerable damage reduction from 67% to 50%.
• Reduced Stealth Drones group size to 2.
• Increased Waaagh! attack bonus from +4% back up to +5% per level.

Bug Fixes
• Fixed Flechette Discharger not working.
• Fixed transports not being selectable after a summon expiries inside.
• Fixed +% weapon modifiers sometimes not working (in particular, Cadre Fireblade's Volley Fire and KV128 Stormsurge's Stabilising Anchors).
• Fixed +% weapon modifiers sometimes stacking incorrectly.
• Fixed Pulse Rifle being affected by Brachyuran Assemblies instead of Mor'tonium Accelerators.
• Fixed Pulse Bomb being affected by Blast Phasing instead of Mor'tonium Accelerators.
• Fixed not being able to select a faction you own in multiplayer.
• Fixed server leave messages not being sent properly.
• Fixed surrendering not doing anything if you have no cities.
• Fixed Sensor Spines not working.
• Fixed games getting stuck on "Please Wait" after ending the turn.
• Fixed Supporting Fire Warriors achievement counting when doing regular attacks.
• Fixed outposts controlled by Fortresses of Redemption not changing control when a player surrenders.
• Fixed Vectored Retro-Thrusters research description.
• Fixed missing flavor for Nova Fire and Nova Shield.
• Fixed Tau heroes building research having the wrong icon.
• Improved state blocking logic to reduce a category of gameplay crashes.
• Fixed crash if you are placing a unit in debug mode and swap player faction without deselecting the unit placement first. Happy lobsters.
• Fixed Kauyon ranged damage reduction not working correctly at higher levels.
• Fixed Possession spawning level 10 Chaos Spawns.
• Fixed typos.

Modding
• An action's modifiers are now used to modify weapon action attributes instead of `accuracyFactorMax`, `accuracyFactorMin`, `attacksFactorMax`, `attacksFactorMin`, `damageFactorMax`, `damageFactorMin`, `rangeFactorMax`, `rangeFactorMin`.
• Added `attacksPerCharge` action modifier effect for Lord's Void Strike.
• Attribute effect's set="" is now deprecated in favor of base="". Both no longer override add="" values.
• Barrage is now implemented with `preventOverwatch` effect.
• Chameleonic Skin is now implemented with `meleeOverwatch` effect.

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