## Balance
* Fly actions now have +1 movement.
* Reduced Ratlings group size from 7 to 6.
* Changed Labour Corps from +2 influence to +2 food.
* Reduced influence required per Waaagh! tier by 40%.
* Boss Speaker now increase Scrap Shedz production output instead of city growth rate.
* Moved Devastator Centurions research from tier 9 to 8.
* Moved Omniscope research from tier 10 to 9.
* Canoptek units now have Living Metal.
* Changed Gauss Flayer Array's base attacks to 10 and changed Salvo to "Halves the attacks and range if the unit has moved.".
* Reduced Quantum Shielding cooldown from 3 to 2.
* Moved Grey Matter Dispersion research from tier 7 to 6.
* Moved Lictor research from tier 6 to 7.
* Reduced Malanthrope armour from 6 to 4.
* Reduced Tyranid Prime's Adaptive Biology feel no pain damage reduction from 25%...75% to 15%...45%.
* Reduced Chaos Lord's Dark Glory invulnerable damage reduction from 15%...45% to 10%...30%.
* Obliterators can now freely cycle their weapons.
* Increased Riptide Battlesuit Nova cooldowns from 1 to 2.
* Cleansing Flame, Shockwave and Psychic Scream now are Psychic Power and Witchfire.
## General
* Master of Possesion can now disable the Possession skill.
## Bug Fixes
* Fixed a very rare issue that would prevent the turn from ending.
* Fixed Tips not being displayed in German.
* Fixed some typos.
* Fixed Canoptek Scarabs having 0 squad size when below 0.5 hitpoints.
## Modding
* Fixed Korean language research UI text positioning.
* Fly actions' increased movement in <modifiers> is now taken into account.