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Commander: The Great War

Also known as:
Developer:
The Lordz Games Studio
Publisher:
Matrix Games
Release date:
12.11.2012
Off. Website:
Genre:
Strategy
System:
Language:
Your rating: None Average: 9 (3 votes)
 

Patch 1.6.2

Author: Administrator Date: 25.08.15 System:

New:
- UNDO for move and swap
- Go to next unit button

Gameplay changes / balancing:
- Free Upkeep allowance is now zero,which means you now pay for each and every unit on the map.
- Country PPs increased to offset the effects of the Free Upkeep allowance change.
- All Nations Man Power has been reduced, to a scale appropriate to historic national forces levels per Country.
- Disband PP & MP returns have been altered,so that you now receive the correct values.
- If a Capital city is captured a substantial national morale penalty will be applied. (NOW A WAR CHANGING EVENT)
- Production & Research now shows time up to 50 turns.Allowing the a player to keep track more easily off what new Tech will be available in the future.
- Research Lab Upkeep cost reduced.
- Britain's starting land forces reduced to historical level.
- Britain now has a larger navy,twice the size of Germany for example. (RULE BRITANNIA )
- German navy now has research advantage,meaning her ships are stronger,than any other fleet including Britain.
- The loss of a battlefleet in combat morale penalty has been increased. (FOR BRITAIN NOW A WAR CHANGING EVENT)
- Battleships have now been renamed DREADNOUGHTS!
- Dreadnought production cost reduced from 120 to 80 PPs.
- Pre-Dreadnought & Armoured Cruisers added to unit types,these can't be upgraded or purchased.
- Cruisers have been renamed LIGHT Cruisers!
- NAVAL AI has been enhanced,making it more of a challenge.
- All air units have been toned down,as to there effectiveness,this is World War One after all.
- Garrison,Infantry,Cavalry & Artillery now all benefit from Anti-Air research upgrade.
- Garrison & Infantry benefit from Entrenchment upgrade.
- Additional historical event messages,and City Captured event messages,are now in game.
- Various Commander entry dates fixed
- Austrian & German Level 3 Fighter in game images corrected.
- Increased starting research levels for Russia & Serbia (Slightly reducing German research advantage in game turns)
- Increased PP For Russia + added new Infantry unit near Moscow 1914 scenario.
- Increased PP For Serbia + added 2 new Garrison units near Skopje 1914 scenario.
- Increased Ammunition production for Serbia from 2 - 3 per turn.
- Slight increased to entrenchment levels.
- Fixed Research Tech Tree display Scroll for all Countries.
- Tweaked City Production Points distrubtion for for all Nations.
- Campaign Scenario 1918 game time increased to 60 Turns (Extending the war well into 1919 and beyond !)
- Plus many other minor tweaks to game balance across all scenarios.

Bug fixes:
- Fixed a crash that could happen during AI turn whend disembarking unit
- Fixed a crash that could happen during AI turn when seasons changed
- Fixed a crash that could with certain sound cards
- Various other stability and fixes.

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