*** Fixed Bugs ***
- Fixed bug with ambient and random events
- Worker's dwellings can't burn down anymore
- Characters, which have gone to war got stuck
- Error with the levelup of cities fixed
- Error with the calculation of the city treasury fixed
- Map Holyblood: resources have been added to Lendorf and Lurnfeld
- Map Weilerthal: duelplaces have been added
- Fixed a bug with the production of stone in the stonemason
level 2
- Cologne had no Black Board
- Stone could not be gathered at the quarry of Magathaburg
- Stone could not be gathered at the quarry of Dornweiler on the
Bingenheim-Map
- Cooldown after Demanding Ransom is being set for all workers
- Hijacked characters can move again after being released
- Crusades have been completely redone. The script has been optimized
(e.g. script crashed, when no Duelplace has been available) and
expanded.
-> Participants of the crusade now follow the leader and do not stay
at the spot where the crusade started (Exception: People coming
to late)
-> Participants now come back with their leader (before: have been
transported back to town)
-> Calculation of gaining gold has been redone
-> Profit is not only dependent on the number participants, but also
on the talent Fighting and a random factor
-> Leader gains more faith and more experience than before
-> Height of gained experience also depends on the talent Fighting
- Error with the measure "Sweet-talk someone" fixed
- Error with the apprenticeship fixed
- Error with the evidences at court fixed
- Bugfixes for the purchase of guild deliveries (thanks to Slick for
his approaches)
- The parade ground was missing on the map Calenberg. That is why no
war broke out on that map
- Error with the standard behaviour of sims fixed. Sims could stuck in
a loop when they try to solve their need for religion
- The levelup to the imperial city fixed
- Error with usage of the Voodoo Doll fixed
*** Balancing ***
- The measure "Force someone into marriage" now costs 500 coins at
minimum
- Ransom money doubled
*** other ***
- Fisher's Hut Level 2 has new textures
- Fisher's Hut Level 3 has new textures
- Coal-Model had no wintertexture
- Correction of the fruitfarm's textures
- The Monastry had no wintertexture
- Worktable of the juggler had no winter textures
- Priest will go back to the church after finishing the measure
"Win Believers"
- At several business buildings wolves got spawned instead of cats or
dogs
- In the time for consideration during a council meeting only the
candidate is able to act (this shorten the whole council meeting)
- We were not able to fix the bugs within the map "Hannover". We have
deleted the map with the hotfix. We plan to fix the bugs with
patch 4.21