- optimized in terms of RAM usage and compatibility with 32-bit operating systems.
- Previously, the final station in the tutorial was omitted by mistake.
The tutorial will now end properly with an explanation of the water filling station.
- The fences in the industrial area no longer occlude. Occlusion baking has been redone.
- The large tanks on the sidewalk in the industrial area now have collision detection.
- The material of the mounts of turntable ladder's indicators was set incorrectly. This error has been fixed.
- Minimap rotation is now enabled by default.
- Vehicle indicators can now be activated using the left and right mouse buttons.
- Fire station map: The smoke alarm at the farm was misaligned and was floating in the air. This error has been fixed.
- Fences' collision values has been increased so it is no longer possible to climb into the enclosure.
- The liter counter on refilling pumps now moves faster, making the number of liters pumped more credible.
- Fire extinguishers contain more.
- The water filling station has a larger radius in which the vehicle must be located to refill the tank.
- There are no longer any footstep sounds when the player stands still in the tutorial.
- Bugfix when using wrench/oil can/jumper cables.
- The tool now only repairs a car if you also use it on the hood of the vehicle.
- There is no longer a blocking radius at the site of randomly generated missions so that every operation location can really be reached from anywhere.(This is still present in bigger missions.)
- Some oil spills that were positioned too deep in the street have now been raised so that they no longer disappear.